//*********BEGINNING
STUFF**************/ = creates a movie clip
called end screen, false means wont be seen intill this point,
endScreen.visible
= false;
//**************VARIABLES**************/
var
gameState:String;
Creates a string variable of characters , has no value
//**************INTRO
SCREEN**************/
introScreen.play_btn.addEventListener
(MouseEvent.CLICK, clickAway);
function
clickAway (event:MouseEvent):void {
moveScreenOff (introScreen);
(
}
function
moveScreenOff (screen:MovieClip):void {
screen.x = (screen.width)*-1;
gameState = "INITGAME";
addEventListener (Event.ENTER_FRAME,
gameLoop);
}
(intro is movieclip with mouseevent, play button, making it
clickable called clickaway which is a mouseevent , the child play button which
finds he function clickaway when it is clicked,
function
moveScreenOff- makes the movie clip move off screen
screen.x - is the axis which it is on x,y = (screen width) *-1, the hole value moves off screen by the width of the screen)
gamestate - event.enter_frame, gameloop) creates an enterframe of which it will be a tempoary value = startplayer
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